1.4 Rebinding Keys and Image Overlays
Combatomaton » Devlog
Features:
- Added <overlay> trait effects. Overlays display an SVG image on a targeted player's screen. The overlay image is in the Models folder
- Added <image> trait effects. Images display an SVG image at a targeted player's location. The image can be stretched, rotated, or offset. The image is also in the Models folder.
- Keybindings can be changed and rebound in the Options menu.
Changes:
- Added an <overlay> to 'Evil Clouds' ability
- Arm icons display upper and lower arm in Character Select menu
- Multiple Summons no longer sit on top of each other and spread out slightly
- Summoned characters can have their own summons, but those summons cannot
- Summons of summoned characters display smaller
- Tweaks to Control game modes:
- It takes longer to capture control objectives
- Respawn time increased to 5 seconds (was 3 seconds)
- End screen per-player points are calculated differently
Bugfixes:
- Fix <time> Trait effects unaffected by Slowed and Tick Rate multiplier
- Fix game freezing on <interrupt> in Ability End-trigger
- Fix Weapon parse failure on empty <sounds> field
- Fix playerbound projectiles on summoned characters
Files
Combatomaton_windows.zip 39 MB
Jan 21, 2024
combatomaton_linux.zip 39 MB
Jan 21, 2024
Combatomaton_mac.zip 48 MB
Jan 21, 2024
Get Combatomaton
Combatomaton
2D platformer arena shooter with buildcrafting
Status | In development |
Authors | braytonk4, Gloaminglow |
Genre | Action, Platformer, Shooter |
Tags | Indie, Singleplayer |
Languages | English |
More posts
- 1.9: Halloween48 days ago
- 1.8: Maps Finalized96 days ago
- 1.7: Bonus LevelsMay 13, 2024
- 1.6: Maps and SoundsApr 21, 2024
- 1.5: Legs and LaboratoryApr 21, 2024
- 1.3: Projectile Fixes and Version NumberApr 21, 2024
- 1.2: Fixes for Descriptions and UnixApr 21, 2024
- 1.1: Added SavesApr 21, 2024
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